The game is set dozens of years after the first game, with the new enemy being the Glorious Empire. Take control of your new and improved minion hordes and accumulate thy treasure. Wreak havoc.

The Overlord fights in combat with various weapons and armor types that gradually become available, also the ability to cast spells to either help minions or hinder opponents.

The impish minions of the Overlord can operate machinery, wear disguises, sail the open seas, ride mounts, and get possessed by their evil master.

Each minion has their own strengths and weaknesses; brown minions being melee fighters, reds throw fiery projectiles and are immune to fire, greens attack from behind and are immune to poison and blues can heal other minions and can also swim, along with a new ability to pass enemies while in disguise. Initially only the brown minions are available.

You’ll be well into the game before you find all four types of minions

Minions can now also operate siege weapons, ships/boats and other war machines and once captured can mount and ride wild wolves(Browns) , giant spiders(Greens) and giant salamanders(Reds) to help in combat.

The Overlord also has the ability to occasionally take direct control over the current strongest minion to lead the rest through the use of the “Possession Stone”.

The Overlord and his minions reside in a dark tower in a dimension known as the “Netherworld”, where the Overlord builds up his minion forces by harvesting life-force from fallen creatures that when gathered can be brought back into the real world as minions by summoning them through Minion Gates scattered across the landscape and the Overlord himself in the less common Netherworld Gates.

Overlord II does allow you to manually move the view. But strangely, it assigns this to the right stick on the controller, which means you have to do two important jobs–move the camera and sweep the minions. It gets mixed up too often, and you’ll find yourself inadvertently moving your minions when you want to shift your view.

The choice system returns once more in Overlord II, where at certain points during quests that can be taken providing two paths; the Destruction Overlord that focuses on destroying towns and killing all in in his path and the Domination Overlord that rather focuses on enslaving defeated foes or neutral parties to worship and work for him.

The choice themselves not only affect the story and interactive with NPC’s, but can alter the look of the Overlord and allow certain powers to become available. Other choices such as choosing a mistress now allow the Overlord to have multiple wives

The minimap only shows one view, and it’s a fairly close-up view of your surrounds. So while it does have markers to show your next objective or checkpoint, it’s still quite difficult to know which way to go, given the many twisting paths.

Overlord II has a lengthy single-player campaign that will span more than 20 hours (including most of the side quests). The game also has two-player competitive and cooperative modes, which you can take both offline and online, although these aren’t as deep and fully featured as many modern multiplayer offerings. There are only four modes in total, with each of the modes being played on its own individual map.

You would probably get arrested if you try to club a baby seal in real life.

According to Lennart Sas, director and Overlord lead at Triumph Studios, the intention for Overlord II was to “massively increase the scope of the original concept”.

developed by Triumph Studios and published by Codemasters for the Xbox 360.