a Mediterranean locale, lots of lush greenery and tidal waters, plenty of mature content…not explicit, but raw and realistic combat. Also AI that is reactive to its surroundings. COOL!
Shipwrecked after a storm on a Forbidden Island, home to an active volcano.
Ancient temple ruins have recently risen from the ground, and bizarre creatures infest the island.
There are two factions you need to choose between at the start: the government-based cleric, with a focus on magic- and staff-based skills; or the outlaw warrior, who specializes in melee battles.
The decisions you make throughout will cause minor changes to the story and surroundings, as well as triggering a number of different endings.
You can do such a good job at killing wolves in the world that the population dwindles. The cause-and-effect of that is that fewer humans will be eaten by wolves, meaning that you’ll have a bigger human population in the game world as a result.
The game has been in development for the last two-and-a-half years by the German company Piranha Bytes, and published by Deep Silver.