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Posted by Kevin on 07 1st, 2009
 Transformers: Revenge of the Fallen

Transformers: Revenge of the Fallen

Transformers: Revenge of the Fallen

Complex, engaging  Autobots and Decepticons: cool and satisfying gameplay. This open world edition makes it fun and enjoyable to be a Transformer.

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The two campaigns,  ‘Autobots and Decepticons’ loosely follow the plot of the movie. Each one takes a fair amount of time to complete, and they are different enough that it is worth playing through both, for sure.

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Each mission plays out in an open area full of items you can destroy. Pity there was not more.

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Bonus challenges and unlockables do a good job of keeping things interesting.

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Unlock episodes of the original Transformers cartoon, as well as vintage paint jobs and concept art by accomplishing certain tasks with certain characters.

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Transformers  can take  different modes: robot, weapon, and vehicle. In robot mode, you walk around in humanoid form and can jump, climb buildings, and melee attack. Holding the left trigger changes you into weapon mode, allowing you to strafe and blast opponents with your primary and secondary weapons.

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Holding the right trigger will transform you into a vehicle, and you’ll immediately start driving or flying, depending on your character.

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The advanced jump launches your Transformer out of car form and into a high jump (fliers get  the strategically powerful hover ability). These jumps are great for leaping over low buildings and obstacles, but when you string a few together, you can drive/hop, rooftop to rooftop.

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The advanced melee attack really is  satisfying.

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Multiplayer has   five different modes. Deathmatch will allow players to choose any character in a free-for-all battle. Team Deathmatch will feature Autobots vs Decepticons. Control Points features gameplay similar to the Star Wars Battlefront series, with teams battling for control of specific areas to gain points One Shall Stand is similar to Team Deathmatch; the difference being that the sole objective is to take out the enemy leader (Optimus Prime or Megatron) while protecting your own.  Battle for the Shards featuring Capture the Flag-style gameplay; teams search for shards of the allspark and return them to their base to earn points.

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The modes and maps are pretty standard fare, and they serve as a competent stage for battle. Each Transformer has a unique loadout that includes a primary weapon, secondary weapon, and special attack. In the single-player campaigns, these different abilities provide some welcome variety. In multiplayer, they add a whole new level of strategic depth. Having Long Haul’s combat healing ability can help a Decepticon team stay alive long enough to capture a control point, while a well-timed electromagnetic pulse attack from Bumblebee can give the Autobots a deadly window of opportunity.

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Developed by Luxoflux, Microsoft Windows  developed by Beenox Studios.

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WELL WORTH IT.

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